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Searched refs:blend_dsc (Results 1 – 5 of 5) sorted by relevance

/lvgl-3.5.0/src/draw/sw/
Dlv_draw_sw_rect.c123 lv_draw_sw_blend_dsc_t blend_dsc = {0}; in draw_bg() local
124 blend_dsc.blend_mode = dsc->blend_mode; in draw_bg()
125 blend_dsc.color = bg_color; in draw_bg()
129 blend_dsc.blend_area = &bg_coords; in draw_bg()
130 blend_dsc.opa = dsc->bg_opa; in draw_bg()
131 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_bg()
164 blend_dsc.mask_buf = mask_buf; in draw_bg()
165 blend_dsc.blend_area = &blend_area; in draw_bg()
166 blend_dsc.mask_area = &blend_area; in draw_bg()
167 blend_dsc.opa = LV_OPA_COVER; in draw_bg()
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Dlv_draw_sw_img.c56 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_sw_img_decoded() local
58 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_sw_img_decoded()
59 blend_dsc.opa = draw_dsc->opa; in lv_draw_sw_img_decoded()
60 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_sw_img_decoded()
61 blend_dsc.blend_area = &blend_area; in lv_draw_sw_img_decoded()
65 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_sw_img_decoded()
67 blend_dsc.blend_area = coords; in lv_draw_sw_img_decoded()
68 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_sw_img_decoded()
74 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_sw_img_decoded()
75 blend_dsc.mask_area = coords; in lv_draw_sw_img_decoded()
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Dlv_draw_sw_line.c134 lv_draw_sw_blend_dsc_t blend_dsc; in draw_line_hor() local
135 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_line_hor()
136 blend_dsc.blend_area = &blend_area; in draw_line_hor()
137 blend_dsc.color = dsc->color; in draw_line_hor()
138 blend_dsc.opa = dsc->opa; in draw_line_hor()
142 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_line_hor()
159 blend_dsc.mask_buf = mask_buf; in draw_line_hor()
160 blend_dsc.mask_area = &blend_area; in draw_line_hor()
164 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); in draw_line_hor()
167 if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { in draw_line_hor()
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Dlv_draw_sw_letter.c255 lv_draw_sw_blend_dsc_t blend_dsc; in draw_letter_normal() local
256 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_letter_normal()
257 blend_dsc.color = dsc->color; in draw_letter_normal()
258 blend_dsc.opa = dsc->opa; in draw_letter_normal()
259 blend_dsc.blend_mode = dsc->blend_mode; in draw_letter_normal()
264 blend_dsc.mask_buf = mask_buf; in draw_letter_normal()
279 blend_dsc.blend_area = &fill_area; in draw_letter_normal()
280 blend_dsc.mask_area = &fill_area; in draw_letter_normal()
318blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
320 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal()
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/lvgl-3.5.0/src/draw/arm2d/
Dlv_gpu_arm2d.c927 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_arm2d_img_decoded() local
929 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_arm2d_img_decoded()
930 blend_dsc.opa = draw_dsc->opa; in lv_draw_arm2d_img_decoded()
931 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_arm2d_img_decoded()
932 blend_dsc.blend_area = &blend_area; in lv_draw_arm2d_img_decoded()
943 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_arm2d_img_decoded()
945 blend_dsc.blend_area = coords; in lv_draw_arm2d_img_decoded()
946 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_arm2d_img_decoded()
952 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_arm2d_img_decoded()
953 blend_dsc.mask_area = coords; in lv_draw_arm2d_img_decoded()
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