Searched refs:blend_dsc (Results 1 – 5 of 5) sorted by relevance
/lvgl-3.5.0/src/draw/sw/ |
D | lv_draw_sw_rect.c | 123 lv_draw_sw_blend_dsc_t blend_dsc = {0}; in draw_bg() local 124 blend_dsc.blend_mode = dsc->blend_mode; in draw_bg() 125 blend_dsc.color = bg_color; in draw_bg() 129 blend_dsc.blend_area = &bg_coords; in draw_bg() 130 blend_dsc.opa = dsc->bg_opa; in draw_bg() 131 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_bg() 164 blend_dsc.mask_buf = mask_buf; in draw_bg() 165 blend_dsc.blend_area = &blend_area; in draw_bg() 166 blend_dsc.mask_area = &blend_area; in draw_bg() 167 blend_dsc.opa = LV_OPA_COVER; in draw_bg() [all …]
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D | lv_draw_sw_img.c | 56 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_sw_img_decoded() local 58 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_sw_img_decoded() 59 blend_dsc.opa = draw_dsc->opa; in lv_draw_sw_img_decoded() 60 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_sw_img_decoded() 61 blend_dsc.blend_area = &blend_area; in lv_draw_sw_img_decoded() 65 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_sw_img_decoded() 67 blend_dsc.blend_area = coords; in lv_draw_sw_img_decoded() 68 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_sw_img_decoded() 74 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_sw_img_decoded() 75 blend_dsc.mask_area = coords; in lv_draw_sw_img_decoded() [all …]
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D | lv_draw_sw_line.c | 134 lv_draw_sw_blend_dsc_t blend_dsc; in draw_line_hor() local 135 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_line_hor() 136 blend_dsc.blend_area = &blend_area; in draw_line_hor() 137 blend_dsc.color = dsc->color; in draw_line_hor() 138 blend_dsc.opa = dsc->opa; in draw_line_hor() 142 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_line_hor() 159 blend_dsc.mask_buf = mask_buf; in draw_line_hor() 160 blend_dsc.mask_area = &blend_area; in draw_line_hor() 164 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); in draw_line_hor() 167 if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { in draw_line_hor() [all …]
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D | lv_draw_sw_letter.c | 255 lv_draw_sw_blend_dsc_t blend_dsc; in draw_letter_normal() local 256 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_letter_normal() 257 blend_dsc.color = dsc->color; in draw_letter_normal() 258 blend_dsc.opa = dsc->opa; in draw_letter_normal() 259 blend_dsc.blend_mode = dsc->blend_mode; in draw_letter_normal() 264 blend_dsc.mask_buf = mask_buf; in draw_letter_normal() 279 blend_dsc.blend_area = &fill_area; in draw_letter_normal() 280 blend_dsc.mask_area = &fill_area; in draw_letter_normal() 318 … blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal() 320 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal() [all …]
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/lvgl-3.5.0/src/draw/arm2d/ |
D | lv_gpu_arm2d.c | 927 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_arm2d_img_decoded() local 929 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_arm2d_img_decoded() 930 blend_dsc.opa = draw_dsc->opa; in lv_draw_arm2d_img_decoded() 931 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_arm2d_img_decoded() 932 blend_dsc.blend_area = &blend_area; in lv_draw_arm2d_img_decoded() 943 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_arm2d_img_decoded() 945 blend_dsc.blend_area = coords; in lv_draw_arm2d_img_decoded() 946 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_arm2d_img_decoded() 952 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_arm2d_img_decoded() 953 blend_dsc.mask_area = coords; in lv_draw_arm2d_img_decoded() [all …]
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