Searched refs:amount (Results 1 – 9 of 9) sorted by relevance
/lvgl-3.5.0/docs/libs/ |
D | gif.md | 24 To decode and display a GIF animation the following amount of RAM is required:
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/lvgl-3.5.0/demos/widgets/ |
D | lv_demo_widgets.c | 799 lv_obj_t * amount = lv_label_create(panel1); in shop_create() local 800 lv_label_set_text(amount, "$27,123.25"); in shop_create() 801 lv_obj_add_style(amount, &style_title, 0); in shop_create() 847 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 3, 1); in shop_create() 867 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_CENTER, 1, 1); in shop_create() 890 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 2, 1); in shop_create()
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/lvgl-3.5.0/src/extra/libs/png/ |
D | lodepng.c | 1554 size_t amount, i; in getHash() local 1556 amount = size - pos; in getHash() 1557 for(i = 0; i != amount; ++i) result ^= ((unsigned)data[pos + i] << (i * 8u)); in getHash() 2149 unsigned amount = len > 5552u ? 5552u : len; in update_adler32() local 2150 len -= amount; in update_adler32() 2151 for(i = 0; i != amount; ++i) { in update_adler32() 5142 size_t i, amount = info->palettesize; in addChunk_tRNS() local 5146 --amount; in addChunk_tRNS() 5148 if(amount) { in addChunk_tRNS() 5149 CERROR_TRY_RETURN(lodepng_chunk_init(&chunk, out, amount, "tRNS")); in addChunk_tRNS() [all …]
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/lvgl-3.5.0/docs/widgets/extra/ |
D | chart.md | 81 …lly, the Chart will draw only vertical lines to make the drawing of large amount of data effective.
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/lvgl-3.5.0/docs/intro/ |
D | index.md | 55 Although you can get LVGL for free there is a massive amount of work behind it. It's created by a g…
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/lvgl-3.5.0/docs/_static/css/ |
D | fontawesome.min.css | 5 …-sort-amount-down:before{content:"\f160"}.fa-sort-amount-down-alt:before{content:"\f884"}.fa-sort-…
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/lvgl-3.5.0/docs/overview/ |
D | font.md | 12 The *bpp* property also affects the amount of memory needed to store a font. For example, *bpp = 4*…
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/lvgl-3.5.0/docs/porting/ |
D | display.md | 199 There is a noticeable amount of overhead to performing rotation in software. Hardware rotation is a…
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/lvgl-3.5.0/scripts/ |
D | Doxyfile | 66 # option can be useful when feeding doxygen a huge amount of source files, where 1219 # a fully collapsed tree already exceeds this amount). So setting the number of 2252 # but if the number exceeds 15, the total amount of fields shown is limited to
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