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Searched refs:addChunk_gAMA (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.5.0/src/extra/libs/png/
Dlodepng.c5326 static unsigned addChunk_gAMA(ucvector* out, const LodePNGInfo* info) { in addChunk_gAMA() function
5957 state->error = addChunk_gAMA(&outv, &info); in lodepng_encode()