Searched refs:LV_KEY_RIGHT (Results 1 – 25 of 30) sorted by relevance
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/lvgl-3.5.0/src/core/ |
D | lv_group.h | 32 LV_KEY_RIGHT = 19, /*0x13*/ enumerator
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D | lv_indev.c | 597 else if(data->key == LV_KEY_RIGHT) { in indev_encoder_proc() 658 else if(data->key == LV_KEY_RIGHT) { in indev_encoder_proc() 737 lv_group_send_data(g, LV_KEY_RIGHT); in indev_encoder_proc()
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D | lv_obj.c | 735 if(c == LV_KEY_RIGHT || c == LV_KEY_UP) { in lv_obj_event() 761 else if(c == LV_KEY_RIGHT) { in lv_obj_event()
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/lvgl-3.5.0/tests/src/test_cases/ |
D | test_dropdown.c | 187 lv_test_key_hit(LV_KEY_RIGHT); /*Same as down*/ in test_dropdown_keypad() 201 lv_test_key_hit(LV_KEY_RIGHT); /*Open the list too*/ in test_dropdown_keypad() 203 lv_test_key_hit(LV_KEY_RIGHT); in test_dropdown_keypad()
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D | test_slider.c | 48 char key = LV_KEY_RIGHT; in test_slider_event_keys_right_and_up_increment_value_by_one()
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/lvgl-3.5.0/docs/widgets/extra/ |
D | colorwheel.md | 34 - `LV_KEY_UP`, `LV_KEY_RIGHT` Increment the current parameter's value by 1
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D | imgbtn.md | 44 - `LV_KEY_RIGHT/UP` Go to toggled state if `LV_OBJ_FLAG_CHECKABLE` is enabled.
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D | calendar.md | 49 - `LV_KEY_RIGHT/UP/LEFT/RIGHT` To navigate among the buttons to dates
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D | keyboard.md | 70 - `LV_KEY_RIGHT/UP/LEFT/RIGHT` To navigate among the buttons and select one.
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/lvgl-3.5.0/src/extra/others/monkey/ |
D | lv_monkey.c | 36 LV_KEY_RIGHT,
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/lvgl-3.5.0/examples/porting/ |
D | lv_port_indev_template.c | 302 act_key = LV_KEY_RIGHT;
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/lvgl-3.5.0/docs/widgets/core/ |
D | roller.md | 39 - `LV_KEY_RIGHT/DOWN` Select the next option
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D | checkbox.md | 48 - `LV_KEY_RIGHT/UP` Go to toggled state if toggling is enabled
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D | table.md | 65 - `LV_KEY_RIGHT/LEFT/UP/DOWN/` Select a cell.
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D | arc.md | 94 - `LV_KEY_RIGHT/UP` Increases the value by one.
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D | dropdown.md | 84 - `LV_KEY_RIGHT/DOWN` Select the next option.
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D | btnmatrix.md | 75 - `LV_KEY_RIGHT/UP/LEFT/RIGHT` To navigate among the buttons to select one
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/lvgl-3.5.0/docs/widgets/ |
D | obj.md | 176 If `LV_OBJ_FLAG_CHECKABLE` is enabled, `LV_KEY_RIGHT` and `LV_KEY_UP` make the object checked, and … 178 …DOWN`, `LV_KEY_LEFT`, `LV_KEY_RIGHT`) scroll the object. If the object can only scroll vertically,…
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/lvgl-3.5.0/docs/overview/ |
D | indev.md | 91 - **LV_KEY_RIGHT** Increase value or move to the right 104 With an encoder you should use only `LV_KEY_LEFT`, `LV_KEY_RIGHT`, and `LV_KEY_ENTER`.
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/lvgl-3.5.0/src/extra/others/gridnav/ |
D | lv_gridnav.c | 125 if(key == LV_KEY_RIGHT) { in gridnav_event_cb()
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/lvgl-3.5.0/src/extra/widgets/spinbox/ |
D | lv_spinbox.c | 419 if(c == LV_KEY_RIGHT) { in lv_spinbox_event()
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/lvgl-3.5.0/src/widgets/ |
D | lv_slider.c | 312 if(c == LV_KEY_RIGHT || c == LV_KEY_UP) { in lv_slider_event()
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D | lv_roller.c | 393 if(c == LV_KEY_RIGHT || c == LV_KEY_DOWN) { in lv_roller_event()
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/lvgl-3.5.0/docs/porting/ |
D | indev.md | 114 - `LV_KEY_RIGHT` will simulate turning encoder right
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/lvgl-3.5.0/src/extra/widgets/colorwheel/ |
D | lv_colorwheel.c | 394 if(c == LV_KEY_RIGHT || c == LV_KEY_UP) { in lv_colorwheel_event()
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