Searched refs:LV_KEY_LEFT (Results 1 – 25 of 27) sorted by relevance
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/lvgl-3.5.0/docs/overview/ |
D | indev.md | 92 - **LV_KEY_LEFT** Decrease value or move to the left 102 Usually, it's enough to use only `LV_KEY_LEFT/RIGHT` because most objects can be fully controlled w… 104 With an encoder you should use only `LV_KEY_LEFT`, `LV_KEY_RIGHT`, and `LV_KEY_ENTER`. 110 In *Navigate* mode, an encoder's `LV_KEY_LEFT/RIGHT` is translated to `LV_KEY_NEXT/PREV`. Therefore…
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/lvgl-3.5.0/src/core/ |
D | lv_group.h | 33 LV_KEY_LEFT = 20, /*0x14*/ enumerator
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D | lv_indev.c | 593 else if(data->key == LV_KEY_LEFT) { in indev_encoder_proc() 654 else if(data->key == LV_KEY_LEFT) { in indev_encoder_proc() 731 lv_group_send_data(g, LV_KEY_LEFT); in indev_encoder_proc()
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D | lv_obj.c | 738 else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { in lv_obj_event() 768 else if(c == LV_KEY_LEFT) { in lv_obj_event()
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/lvgl-3.5.0/docs/widgets/extra/ |
D | colorwheel.md | 35 - `LV_KEY_DOWN`, `LV_KEY_LEFT` Decrement the current parameter's value by 1
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D | imgbtn.md | 45 - `LV_KEY_LEFT/DOWN` Go to non-toggled state if `LV_OBJ_FLAG_CHECKABLE` is enabled.
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D | spinbox.md | 39 - `LV_KEY_LEFT/RIGHT` With *Keypad* move the cursor left/right. With *Encoder* decrement/increment …
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/lvgl-3.5.0/tests/src/test_cases/ |
D | test_slider.c | 64 char key = LV_KEY_LEFT; in test_slider_event_keys_left_and_down_decrement_value_by_one()
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D | test_dropdown.c | 209 lv_test_key_hit(LV_KEY_LEFT); /*Open the list too*/ in test_dropdown_keypad() 211 lv_test_key_hit(LV_KEY_LEFT); in test_dropdown_keypad()
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/lvgl-3.5.0/src/extra/others/monkey/ |
D | lv_monkey.c | 37 LV_KEY_LEFT,
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/lvgl-3.5.0/examples/porting/ |
D | lv_port_indev_template.c | 299 act_key = LV_KEY_LEFT;
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/lvgl-3.5.0/docs/widgets/core/ |
D | roller.md | 40 - `LV_KEY_LEFT/UP` Select the previous option
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D | checkbox.md | 49 - `LV_KEY_LEFT/DOWN` Go to non-toggled state if toggling is enabled
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D | arc.md | 95 - `LV_KEY_LEFT/DOWN` Decreases the value by one.
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D | dropdown.md | 85 - `LV_KEY_LEFT/UP` Select the previous option.
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/lvgl-3.5.0/docs/widgets/ |
D | obj.md | 176 … enabled, `LV_KEY_RIGHT` and `LV_KEY_UP` make the object checked, and `LV_KEY_LEFT` and `LV_KEY_DO… 178 …KEY_UP`, `LV_KEY_DOWN`, `LV_KEY_LEFT`, `LV_KEY_RIGHT`) scroll the object. If the object can only s…
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/lvgl-3.5.0/src/extra/others/gridnav/ |
D | lv_gridnav.c | 145 else if(key == LV_KEY_LEFT) { in gridnav_event_cb()
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/lvgl-3.5.0/src/extra/widgets/spinbox/ |
D | lv_spinbox.c | 425 else if(c == LV_KEY_LEFT) { in lv_spinbox_event()
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/lvgl-3.5.0/src/widgets/ |
D | lv_slider.c | 316 else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { in lv_slider_event()
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D | lv_roller.c | 400 else if(c == LV_KEY_LEFT || c == LV_KEY_UP) { in lv_roller_event()
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D | lv_arc.c | 557 else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { in lv_arc_event()
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D | lv_btnmatrix.c | 571 else if(c == LV_KEY_LEFT) { in lv_btnmatrix_event()
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D | lv_dropdown.c | 708 else if(c == LV_KEY_LEFT || c == LV_KEY_UP) { in lv_dropdown_event()
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/lvgl-3.5.0/docs/porting/ |
D | indev.md | 113 - `LV_KEY_LEFT` will simulate turning encoder left
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/lvgl-3.5.0/src/extra/widgets/colorwheel/ |
D | lv_colorwheel.c | 415 else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { in lv_colorwheel_event()
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