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/lvgl-3.4.0/src/core/
Dlv_indev_scroll.c367 lv_coord_t y_mid = obj->coords.y1 + lv_area_get_height(&obj->coords) / 2; in init_scroll_limits() local
368 … proc->types.pointer.scroll_area.y1 = find_snap_point_y(obj, y_mid + 1, LV_COORD_MAX, 0); in init_scroll_limits()
369 … proc->types.pointer.scroll_area.y2 = find_snap_point_y(obj, LV_COORD_MIN, y_mid - 1, 0); in init_scroll_limits()