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Searched refs:sy (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.4.0/src/draw/sdl/
Dlv_draw_sdl_rect.c177 …lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), sy = (lv_coord_t)(dst_area.y1 - corner… in lv_draw_sdl_rect_bg_frag_draw_corners() local
178 SDL_Rect src_rect = {sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
191 sy = (lv_coord_t)(dst_area.y1 - corner_area.y1); in lv_draw_sdl_rect_bg_frag_draw_corners() local
192 SDL_Rect src_rect = {frag_size + 3 + sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
210 sy = (lv_coord_t)(dst_area.y1 - corner_area.y1); in lv_draw_sdl_rect_bg_frag_draw_corners() local
211 SDL_Rect src_rect = {frag_size + 3 + sx, frag_size + 3 + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
229 sy = (lv_coord_t)(dst_area.y1 - corner_area.y1); in lv_draw_sdl_rect_bg_frag_draw_corners() local
230 SDL_Rect src_rect = {sx, frag_size + 3 + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
574 lv_coord_t sy = (lv_coord_t)(dst_area.y1 - border_area.y1); in frag_render_borders() local
576 SDL_Rect src_rect = {frag_size + 1, sy, 1, lv_area_get_height(&dst_area)}; in frag_render_borders()
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/lvgl-3.4.0/src/core/
Dlv_obj_scroll.c335 lv_coord_t sy = lv_obj_get_scroll_y(obj); in lv_obj_scroll_by() local
336 lv_anim_set_values(&a, -sy, -sy + dy); in lv_obj_scroll_by()