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Searched refs:map_area (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.4.0/src/draw/sw/
Dlv_draw_sw_letter.c373 lv_area_t map_area; in draw_letter_subpx() local
374 map_area.x1 = col_start / 3 + pos->x; in draw_letter_subpx()
375 map_area.x2 = col_end / 3 + pos->x - 1; in draw_letter_subpx()
376 map_area.y1 = row_start + pos->y; in draw_letter_subpx()
377 map_area.y2 = map_area.y1; in draw_letter_subpx()
379 if(map_area.x2 <= map_area.x1) return; in draw_letter_subpx()
398 lv_area_copy(&mask_area, &map_area); in draw_letter_subpx()
400 bool mask_any = lv_draw_mask_is_any(&map_area); in draw_letter_subpx()
412 blend_dsc.blend_area = &map_area; in draw_letter_subpx()
413 blend_dsc.mask_area = &map_area; in draw_letter_subpx()
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