/lvgl-3.4.0/src/draw/sdl/ |
D | lv_draw_sdl_texture_cache.c | 43 static draw_cache_value_t * draw_cache_get_entry(lv_draw_sdl_ctx_t * ctx, const void * key, size_t … 68 SDL_Texture * lv_draw_sdl_texture_cache_get(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_l… in lv_draw_sdl_texture_cache_get() argument 70 return lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_length, found, NULL); in lv_draw_sdl_texture_cache_get() 73 SDL_Texture * lv_draw_sdl_texture_cache_get_with_userdata(lv_draw_sdl_ctx_t * ctx, const void * key… in lv_draw_sdl_texture_cache_get_with_userdata() argument 76 draw_cache_value_t * value = draw_cache_get_entry(ctx, key, key_length, found); in lv_draw_sdl_texture_cache_get_with_userdata() 84 void lv_draw_sdl_texture_cache_put(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, SD… in lv_draw_sdl_texture_cache_put() argument 86 lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_length, texture, NULL, NULL, 0); in lv_draw_sdl_texture_cache_put() 89 void lv_draw_sdl_texture_cache_put_advanced(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_l… in lv_draw_sdl_texture_cache_put_advanced() argument 100 lv_lru_set(lru, key, key_length, value, 1); in lv_draw_sdl_texture_cache_put_advanced() 106 lv_lru_set(lru, key, key_length, value, 1); in lv_draw_sdl_texture_cache_put_advanced() [all …]
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D | lv_draw_sdl_line.c | 67 lv_draw_line_key_t key = line_key_create(dsc, (lv_coord_t) length); in lv_draw_sdl_draw_line() local 68 SDL_Texture * texture = lv_draw_sdl_texture_cache_get(sdl_ctx, &key, sizeof(key), NULL); in lv_draw_sdl_draw_line() 71 lv_draw_sdl_texture_cache_put(sdl_ctx, &key, sizeof(key), texture); in lv_draw_sdl_draw_line() 112 lv_draw_line_key_t key; in line_key_create() local 113 lv_memset_00(&key, sizeof(lv_draw_line_key_t)); in line_key_create() 114 key.magic = LV_GPU_CACHE_KEY_MAGIC_LINE; in line_key_create() 115 key.length = length; in line_key_create() 116 key.width = dsc->width; in line_key_create() 117 key.round = (dsc->round_start ? ROUND_START : 0) | (dsc->round_end ? ROUND_END : 0); in line_key_create() 118 return key; in line_key_create()
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D | lv_draw_sdl_rect.c | 146 lv_draw_rect_bg_key_t key = rect_bg_key_create(radius, radius); in lv_draw_sdl_rect_bg_frag_obtain() local 149 SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL); in lv_draw_sdl_rect_bg_frag_obtain() 157 lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture); in lv_draw_sdl_rect_bg_frag_obtain() 301 …lv_draw_sdl_cache_key_head_img_t * key = lv_draw_sdl_texture_img_key_create(dsc->bg_img_src, 0, &k… in draw_bg_img() local 304 …SDL_Texture * texture = lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_size, &key_found, in draw_bg_img() 306 SDL_free(key); in draw_bg_img() 405 lv_draw_rect_shadow_key_t key = rect_shadow_key_create(radius, frag_size, sw); in draw_shadow() local 407 SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL); in draw_shadow() 426 lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture); in draw_shadow() 514 lv_draw_rect_border_key_t key = rect_border_key_create(rout, rin, outer_area, inner_area); in draw_border_generic() local [all …]
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D | lv_draw_sdl_texture_cache.h | 79 SDL_Texture * lv_draw_sdl_texture_cache_get(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_l… 81 SDL_Texture * lv_draw_sdl_texture_cache_get_with_userdata(lv_draw_sdl_ctx_t * ctx, const void * key… 84 void lv_draw_sdl_texture_cache_put(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, SD… 86 void lv_draw_sdl_texture_cache_put_advanced(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_l…
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D | lv_draw_sdl_label.c | 149 lv_font_glyph_key_t key; in font_key_glyph_create() local 151 SDL_memset(&key, 0, sizeof(key)); in font_key_glyph_create() 152 key.magic = LV_GPU_CACHE_KEY_MAGIC_FONT_GLYPH; in font_key_glyph_create() 153 key.font_p = font_p; in font_key_glyph_create() 154 key.letter = letter; in font_key_glyph_create() 155 return key; in font_key_glyph_create()
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D | lv_draw_sdl_img.c | 103 …lv_draw_sdl_cache_key_head_img_t * key = lv_draw_sdl_texture_img_key_create(src, draw_dsc->frame_i… in lv_draw_sdl_img_core() local 106 …SDL_Texture * texture = lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_size, &texture_f… in lv_draw_sdl_img_core() 109 … lv_draw_sdl_img_load_texture(ctx, key, key_size, src, draw_dsc->frame_id, &texture, &header); in lv_draw_sdl_img_core() 111 SDL_free(key); in lv_draw_sdl_img_core() 181 bool lv_draw_sdl_img_load_texture(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_cache_key_head_img_t * key, … in lv_draw_sdl_img_load_texture() argument 211 …lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_size, *texture, *header, SDL_free, tex_flags); in lv_draw_sdl_img_load_texture() 214 lv_draw_sdl_texture_cache_put(ctx, key, key_size, NULL); in lv_draw_sdl_img_load_texture() 377 lv_draw_img_rounded_key_t key = rounded_key_create(texture, w, h, radius); in img_rounded_frag_obtain() local 379 SDL_Texture * img_frag = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL); in img_rounded_frag_obtain() 441 lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), img_frag); in img_rounded_frag_obtain() [all …]
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D | lv_draw_sdl_composite.c | 206 composite_key_t key; in mask_key_create() local 208 SDL_memset(&key, 0, sizeof(key)); in mask_key_create() 209 key.magic = LV_GPU_CACHE_KEY_MAGIC_MASK; in mask_key_create() 210 key.type = type; in mask_key_create() 211 return key; in mask_key_create()
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D | lv_draw_sdl_img.h | 59 bool lv_draw_sdl_img_load_texture(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_cache_key_head_img_t * key, …
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/lvgl-3.4.0/zephyr/ |
D | lvgl_mem.c | 23 k_spinlock_key_t key; in lvgl_malloc() local 26 key = k_spin_lock(&lvgl_heap_lock); in lvgl_malloc() 28 k_spin_unlock(&lvgl_heap_lock, key); in lvgl_malloc() 35 k_spinlock_key_t key; in lvgl_realloc() local 38 key = k_spin_lock(&lvgl_heap_lock); in lvgl_realloc() 40 k_spin_unlock(&lvgl_heap_lock, key); in lvgl_realloc() 47 k_spinlock_key_t key; in lvgl_free() local 49 key = k_spin_lock(&lvgl_heap_lock); in lvgl_free() 51 k_spin_unlock(&lvgl_heap_lock, key); in lvgl_free()
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/lvgl-3.4.0/src/misc/ |
D | lv_lru.c | 27 void * key; member 43 static uint32_t lv_lru_hash(lv_lru_t * cache, const void * key, uint32_t key_length); 46 static int lv_lru_cmp_keys(lv_lru_item_t * item, const void * key, uint32_t key_length); 72 #define test_for_missing_key() error_for(!key, LV_LRU_MISSING_KEY) 123 cache->key_free(item->key); in lv_lru_del() 146 lv_lru_res_t lv_lru_set(lv_lru_t * cache, const void * key, size_t key_length, void * value, size_t… in lv_lru_set() argument 154 uint32_t hash_index = lv_lru_hash(cache, key, key_length); in lv_lru_set() 159 while(item && lv_lru_cmp_keys(item, key, key_length)) { in lv_lru_set() 176 item->key = lv_mem_alloc(key_length); in lv_lru_set() 177 memcpy(item->key, key, key_length); in lv_lru_set() [all …]
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D | lv_lru.h | 68 lv_lru_res_t lv_lru_set(lv_lru_t * cache, const void * key, size_t key_length, void * value, size_t… 70 lv_lru_res_t lv_lru_get(lv_lru_t * cache, const void * key, size_t key_size, void ** value); 72 lv_lru_res_t lv_lru_remove(lv_lru_t * cache, const void * key, size_t key_size);
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D | lv_utils.c | 54 void * _lv_utils_bsearch(const void * key, const void * base, uint32_t n, uint32_t size, in _lv_utils_bsearch() argument 62 if((c = (*cmp)(key, middle)) > 0) { in _lv_utils_bsearch()
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D | lv_utils.h | 47 void * _lv_utils_bsearch(const void * key, const void * base, uint32_t n, uint32_t size,
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/lvgl-3.4.0/src/extra/libs/gif/ |
D | gifdec.c | 288 int key; in new_table() local 295 for (key = 0; key < (1 << key_size); key++) in new_table() 296 table->entries[key] = (Entry) {1, 0xFFF, key}; in new_table() 329 uint16_t key; in get_key() local 331 key = 0; in get_key() 344 key |= ((uint16_t) ((*byte) >> rpad)) << bits_read; in get_key() 347 key &= (1 << key_size) - 1; in get_key() 349 return key; in get_key() 382 uint16_t key, clear, stop; in read_image_data() local 400 key = get_key(gif, key_size, &sub_len, &shift, &byte); /* clear code */ in read_image_data() [all …]
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/lvgl-3.4.0/src/core/ |
D | lv_indev.c | 403 i->proc.types.keypad.last_key = data->key; in indev_keypad_proc() 413 LV_LOG_INFO("%d key is pressed", data->key); in indev_keypad_proc() 417 if(data->key == LV_KEY_ENTER) { in indev_keypad_proc() 424 else if(data->key == LV_KEY_ESC) { in indev_keypad_proc() 432 else if(data->key == LV_KEY_NEXT) { in indev_keypad_proc() 438 else if(data->key == LV_KEY_PREV) { in indev_keypad_proc() 445 lv_group_send_data(g, data->key); in indev_keypad_proc() 451 if(data->key == LV_KEY_ENTER) { in indev_keypad_proc() 459 if(data->key == LV_KEY_ENTER) { in indev_keypad_proc() 472 if(data->key == LV_KEY_ENTER) { in indev_keypad_proc() [all …]
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/lvgl-3.4.0/src/extra/others/gridnav/ |
D | lv_gridnav.c | 101 uint32_t key = lv_indev_get_key(lv_indev_get_act()); in gridnav_event_cb() local 104 if(key == LV_KEY_RIGHT) { in gridnav_event_cb() 124 else if(key == LV_KEY_LEFT) { in gridnav_event_cb() 144 else if(key == LV_KEY_DOWN) { in gridnav_event_cb() 163 else if(key == LV_KEY_UP) { in gridnav_event_cb() 184 lv_event_send(dsc->focused_obj, LV_EVENT_KEY, &key); in gridnav_event_cb()
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/lvgl-3.4.0/src/hal/ |
D | lv_hal_indev.c | 178 data->key = indev->proc.types.keypad.last_key; in _lv_indev_read() 182 data->key = LV_KEY_ENTER; in _lv_indev_read()
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D | lv_hal_indev.h | 79 uint32_t key; /**< For LV_INDEV_TYPE_KEYPAD the currently pressed key*/ member
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/lvgl-3.4.0/src/draw/sw/ |
D | lv_draw_sw_gradient.h | 41 uint32_t key; /**< A discriminating key that's built from the drawing operation. member
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D | lv_draw_sw_gradient.c | 163 if(c->key == *k) return LV_RES_OK; in find_item() 208 item->key = compute_key(g, size, w); in allocate_item() 274 uint32_t key = compute_key(g, size, w); in lv_gradient_get() local 276 if(iterate_cache(&find_item, &key, &item) == LV_RES_OK) { in lv_gradient_get()
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/lvgl-3.4.0/docs/others/ |
D | gridnav.md | 19 This way, if the object with gridnav is focused, the arrow key presses are automatically forwarded … 22 … group use `LV_KEY_NEXT/PREV` or `lv_group_focus_next/prev()` or the `TAB` key on keyboard as usua…
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/lvgl-3.4.0/src/extra/libs/png/ |
D | lodepng.c | 2910 static unsigned lodepng_add_text_sized(LodePNGInfo* info, const char* key, const char* str, size_t … in lodepng_add_text_sized() argument 2920 info->text_keys[info->text_num - 1] = alloc_string(key); in lodepng_add_text_sized() 2927 unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str) { in lodepng_add_text() argument 2928 return lodepng_add_text_sized(info, key, str, lodepng_strlen(str)); in lodepng_add_text() 2977 static unsigned lodepng_add_itext_sized(LodePNGInfo* info, const char* key, const char* langtag, in lodepng_add_itext_sized() argument 2993 info->itext_keys[info->itext_num - 1] = alloc_string(key); in lodepng_add_itext_sized() 3001 unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, in lodepng_add_itext() argument 3003 return lodepng_add_itext_sized(info, key, langtag, transkey, str, lodepng_strlen(str)); in lodepng_add_itext() 3665 stats->key = 0; in lodepng_color_stats_init() 3767 if(a != 65535 && (a != 0 || (stats->key && !matchkey))) { in lodepng_compute_color_stats() [all …]
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/lvgl-3.4.0/src/font/ |
D | lv_font_fmt_txt.c | 233 uint16_t key = rcp; in get_glyph_dsc_id() local 234 … uint16_t * p = _lv_utils_bsearch(&key, fdsc->cmaps[i].unicode_list, fdsc->cmaps[i].list_length, in get_glyph_dsc_id() 243 uint16_t key = rcp; in get_glyph_dsc_id() local 244 … uint16_t * p = _lv_utils_bsearch(&key, fdsc->cmaps[i].unicode_list, fdsc->cmaps[i].list_length, in get_glyph_dsc_id()
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/lvgl-3.4.0/tests/src/ |
D | lv_test_indev.c | 63 data->key = key_act; in lv_test_keypad_read_cb()
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/lvgl-3.4.0/docs/porting/ |
D | indev.md | 72 data->key = last_key(); /*Get the last pressed or released key*/ 129 data->key = last_key(); /*Get the last pressed or released key*/
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