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Searched refs:cell (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.4.0/src/widgets/
Dlv_table.c87 uint32_t cell = row * table->col_cnt + col; in lv_table_set_cell_value() local
91 if(table->cell_data[cell]) ctrl = table->cell_data[cell][0]; in lv_table_set_cell_value()
96 table->cell_data[cell] = lv_mem_realloc(table->cell_data[cell], len_ap + 1); in lv_table_set_cell_value()
97 LV_ASSERT_MALLOC(table->cell_data[cell]); in lv_table_set_cell_value()
98 if(table->cell_data[cell] == NULL) return; in lv_table_set_cell_value()
100 _lv_txt_ap_proc(txt, &table->cell_data[cell][1]); in lv_table_set_cell_value()
102 …table->cell_data[cell] = lv_mem_realloc(table->cell_data[cell], strlen(txt) + 2); /*+1: trailing '… in lv_table_set_cell_value()
103 LV_ASSERT_MALLOC(table->cell_data[cell]); in lv_table_set_cell_value()
105 strcpy(table->cell_data[cell] + 1, txt); /*+1 to skip the format byte*/ in lv_table_set_cell_value()
108 table->cell_data[cell][0] = ctrl; in lv_table_set_cell_value()
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/lvgl-3.4.0/docs/widgets/core/
Dtable.md13 … it is set). Besides the Table is an editable object to allow selecting a cell with encoder naviga…
22 ### Set cell value
40 The height is calculated automatically from the cell styles (font, padding etc) and the number of r…
44 …l, LV_TABLE_CELL_CTRL_MERGE_RIGHT)`. To merge more adjacent cells call this function for each cell.
53 - `LV_EVENT_VALUE_CHANGED` Sent when a new cell is selected with keys.
69 - `LV_KEY_RIGHT/LEFT/UP/DOWN/` Select a cell.
73 …` can be used to get the currently selected cell. Row and column will be set to `LV_TABLE_CELL_NON…
/lvgl-3.4.0/examples/layouts/grid/
Dindex.rst7 Demonstrate cell placement and span
/lvgl-3.4.0/docs/layouts/
Dgrid.md45 By default, the children are not added to the grid. They need to be added manually to a cell.
49 `column_align` and `row_align` determine how to align the children in its cell. The possible values…
54 `colum_pos` and `row_pos` means the zero based index of the cell into the item should be placed.
56 `colum_span` and `row_span` means how many tracks should the item involve from the start cell. Must…
/lvgl-3.4.0/docs/overview/
Ddrawing.md152 When LVGL draws a part of an object (e.g. a slider's indicator, a table's cell or a button matrix's…
164 … // The index of the part. E.g. a button's index on button matrix or table cell index.
/lvgl-3.4.0/docs/
DCHANGELOG.md573 - fix(table) invalidate the table on cell value change [`cb3692e`](https://github.com/lvgl/lvgl/com…
610 - fix(table) consider border width for cell positions [`f2987b6`](https://github.com/lvgl/lvgl/comm…
832 - doc(table) update doc on cell merging [`2397`](https://github.com/lvgl/lvgl/pull/2397)
924 - fix(table) invalidate the table on cell value change
1147 - fix(table) add missing invalidation when changing cell type
1171 - Allow max. 16 cell types for table