Searched refs:bottom_y (Results 1 – 1 of 1) sorted by relevance
246 lv_coord_t bottom_y = bg_coords.y2 - h; in draw_bg() local247 …if(top_y < clipped_coords.y1 && bottom_y > clipped_coords.y2) continue; /*This line is clipped n… in draw_bg()266 if(bottom_y <= clipped_coords.y2) { in draw_bg()267 blend_area.y1 = bottom_y; in draw_bg()268 blend_area.y2 = bottom_y; in draw_bg()271 if(dither_func) dither_func(grad, blend_area.x1, bottom_y - bg_coords.y1, grad_size); in draw_bg()273 if(grad_dir == LV_GRAD_DIR_VER) blend_dsc.color = grad->map[bottom_y - bg_coords.y1]; in draw_bg()1283 lv_coord_t bottom_y = outer_area->y2 - h; in draw_border_generic() local1284 … if(top_y < draw_area.y1 && bottom_y > draw_area.y2) continue; /*This line is clipped now*/ in draw_border_generic()1295 if(bottom_y <= draw_area.y2) { in draw_border_generic()[all …]