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Searched refs:aout_p (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.4.0/src/misc/
Dlv_area.c291 bool _lv_area_is_out(const lv_area_t * aout_p, const lv_area_t * aholder_p, lv_coord_t radius) in _lv_area_is_out() argument
293 if(aout_p->x2 < aholder_p->x1 || aout_p->y2 < aholder_p->y1 || aout_p->x1 > aholder_p->x2 || in _lv_area_is_out()
294 aout_p->y1 > aholder_p->y2) { in _lv_area_is_out()
303 p.x = aout_p->x1; in _lv_area_is_out()
304 p.y = aout_p->y1; in _lv_area_is_out()
307 p.x = aout_p->x2; in _lv_area_is_out()
308 p.y = aout_p->y1; in _lv_area_is_out()
311 p.x = aout_p->x1; in _lv_area_is_out()
312 p.y = aout_p->y2; in _lv_area_is_out()
315 p.x = aout_p->x2; in _lv_area_is_out()
[all …]
Dlv_area.h222 bool _lv_area_is_out(const lv_area_t * aout_p, const lv_area_t * aholder_p, lv_coord_t radius);