Searched refs:anim_value_x (Results 1 – 1 of 1) sorted by relevance
174 lv_coord_t anim_value_x = 0; in draw_main() local180 anim_value_x = (anim_length * sw->anim_state) / LV_SWITCH_ANIM_STATE_END; in draw_main()185 anim_value_x = chk ? anim_length : 0; in draw_main()189 anim_value_x = anim_length - anim_value_x; in draw_main()193 knob_area.x1 = obj->coords.x1 + anim_value_x; in draw_main()