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Searched refs:valid_pos_cnt (Results 1 – 2 of 2) sorted by relevance

/lvgl-2.7.6/src/lv_widgets/
Dlv_tileview.c93 ext->valid_pos_cnt = 0; in lv_tileview_create()
130 ext->valid_pos_cnt = copy_ext->valid_pos_cnt; in lv_tileview_create()
173 …view_set_valid_positions(lv_obj_t * tileview, const lv_point_t valid_pos[], uint16_t valid_pos_cnt) in lv_tileview_set_valid_positions() argument
180 ext->valid_pos_cnt = valid_pos_cnt; in lv_tileview_set_valid_positions()
186 for(i = 0; i < valid_pos_cnt; i++) { in lv_tileview_set_valid_positions()
193 if(valid_pos_cnt > 0) { in lv_tileview_set_valid_positions()
217 for(tile_id = 0; tile_id < ext->valid_pos_cnt; tile_id++) { in lv_tileview_set_tile_act()
465 for(i = 0; i < ext->valid_pos_cnt; i++) { in set_valid_drag_dirs()
Dlv_tileview.h35 uint16_t valid_pos_cnt; member
89 …iew_set_valid_positions(lv_obj_t * tileview, const lv_point_t valid_pos[], uint16_t valid_pos_cnt);