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/lvgl-2.7.6/src/lv_misc/
Dlv_math.c96 uint32_t v1 = ((uint32_t)t_rem3 * u0) >> 10; in _lv_bezier3() local
101 return v1 + v2 + v3 + v4; in _lv_bezier3()
/lvgl-2.7.6/src/lv_core/
Dlv_style.c19 #define VAL_PROP(v1, v2, r) v1 + (((v2 - v1) * r) >> STYLE_MIX_SHIFT) argument