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/lvgl-2.7.6/src/lv_draw/
Dlv_img_buf.c430 int32_t s2 = _lv_trigo_sin(-angle_hight); in _lv_img_buf_transform_init() local
435 dsc->tmp.sinma = (s1 * (10 - angle_rem) + s2 * angle_rem) / 10; in _lv_img_buf_transform_init()
507 int32_t s2 = _lv_trigo_sin(angle_hight); in _lv_img_buf_get_transformed_area() local
512 int32_t sinma = (s1 * (10 - angle_rem) + s2 * angle_rem) / 10; in _lv_img_buf_get_transformed_area()