Searched refs:playback_now (Results 1 – 3 of 3) sorted by relevance
511 if(a->playback_now == 0 && a->repeat_cnt > 0 && a->repeat_cnt != LV_ANIM_REPEAT_INFINITE) { in anim_ready_handler()518 …if(a->repeat_cnt == 0 && ((a->playback_time == 0) || (a->playback_time && a->playback_now == 1))) { in anim_ready_handler()538 if(a->playback_now == 0) a->act_time = -(int32_t)(a->playback_delay); in anim_ready_handler()541 a->playback_now = a->playback_now == 0 ? 1 : 0; in anim_ready_handler()548 a->time = a->playback_now == 0 ? a->time_orig : a->playback_time; in anim_ready_handler()
100 uint8_t playback_now : 1; /**< Play back is in progress*/ member
1264 bool playback_now = false; in lv_label_refr_text() local1267 playback_now = anim_cur->playback_now; in lv_label_refr_text()1272 if(playback_now) { in lv_label_refr_text()1273 a.playback_now = 1; in lv_label_refr_text()1299 bool playback_now = false; in lv_label_refr_text() local1302 playback_now = anim_cur->playback_now; in lv_label_refr_text()1307 if(playback_now) { in lv_label_refr_text()1308 a.playback_now = 1; in lv_label_refr_text()