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Searched refs:mask32 (Results 1 – 1 of 1) sorted by relevance

/lvgl-2.7.6/src/lv_draw/
Dlv_draw_blend.c454 uint32_t * mask32 = (uint32_t *) mask_tmp_x; in fill_normal() local
456 if(*mask32) { in fill_normal()
457 if((*mask32) == 0xFFFFFFFF) { in fill_normal()
464 mask_tmp_x = (const lv_opa_t *)mask32; in fill_normal()
478 mask32++; in fill_normal()
481 mask_tmp_x = (const lv_opa_t *)mask32; in fill_normal()
794 uint32_t * mask32 = (uint32_t *) mask_tmp_x; in map_normal() local
796 if(*mask32) { in map_normal()
797 if((*mask32) == 0xFFFFFFFF) { in map_normal()
804 mask_tmp_x = (const lv_opa_t *)mask32; in map_normal()
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