Searched refs:btn_id_pr (Results 1 – 2 of 2) sorted by relevance
92 ext->btn_id_pr = LV_BTNMATRIX_BTN_NONE; in lv_btnmatrix_create()704 if(btn_i == ext->btn_id_pr) btn_state |= LV_STATE_PRESSED; in lv_btnmatrix_design()851 invalidate_button_area(btnm, ext->btn_id_pr); in lv_btnmatrix_signal()863 invalidate_button_area(btnm, ext->btn_id_pr) /*Invalidate the old area*/; in lv_btnmatrix_signal()864 ext->btn_id_pr = btn_pr; in lv_btnmatrix_signal()866 invalidate_button_area(btnm, ext->btn_id_pr); /*Invalidate the new area*/ in lv_btnmatrix_signal()873 ext->btn_id_pr = ext->btn_id_focused; in lv_btnmatrix_signal()878 if(ext->btn_id_pr != LV_BTNMATRIX_BTN_NONE) { in lv_btnmatrix_signal()879 if(button_is_click_trig(ext->ctrl_bits[ext->btn_id_pr]) == false && in lv_btnmatrix_signal()880 button_is_inactive(ext->ctrl_bits[ext->btn_id_pr]) == false && in lv_btnmatrix_signal()[all …]
57 …uint16_t btn_id_pr; /*Index of the currently pressed button or LV_BT… member