Searched refs:anim_state (Results 1 – 2 of 2) sorted by relevance
29 #define LV_BAR_IS_ANIMATING(anim_struct) (((anim_struct).anim_state) != LV_BAR_ANIM_STATE_INV)490 …lue_x = (((anim_start_value_end_x - anim_start_value_start_x) * ext->start_value_anim.anim_state) / in draw_indic()509 ext->cur_value_anim.anim_state) / in draw_indic()705 var->anim_state = value; in lv_bar_anim()713 var->anim_state = LV_BAR_ANIM_STATE_INV; in lv_bar_anim_ready()731 if(anim_info->anim_state == LV_BAR_ANIM_STATE_INV) { in lv_bar_set_value_with_anim()760 bar_anim->anim_state = LV_BAR_ANIM_STATE_INV; in lv_bar_init_anim()
58 lv_anim_value_t anim_state; member