Searched refs:ID2 (Results 1 – 9 of 9) sorted by relevance
42 #define ID2 ( 0x1FF80054 ) macro176 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()185 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()186 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()187 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()188 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
44 #define ID2 ( 0x1FF80054 ) macro184 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()193 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()194 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()195 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()196 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
51 #define ID2 ( 0x1FF800D4 ) macro218 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()227 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()228 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()229 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()230 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
51 #define ID2 ( 0x1FF80054 ) macro218 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()227 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()228 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()229 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()230 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
44 #define ID2 ( 0x1FF80054 ) macro192 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()201 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()202 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()203 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()204 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
51 #define ID2 ( 0x1FFF7594 ) macro225 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()234 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()235 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()236 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()237 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
48 #define ID2 ( 0x1FF800D4 ) macro249 return ( ( *( uint32_t* )ID1 ) ^ ( *( uint32_t* )ID2 ) ^ ( *( uint32_t* )ID3 ) ); in BoardGetRandomSeed()258 id[3] = ( ( *( uint32_t* )ID2 ) ) >> 24; in BoardGetUniqueId()259 id[2] = ( ( *( uint32_t* )ID2 ) ) >> 16; in BoardGetUniqueId()260 id[1] = ( ( *( uint32_t* )ID2 ) ) >> 8; in BoardGetUniqueId()261 id[0] = ( ( *( uint32_t* )ID2 ) ); in BoardGetUniqueId()
721 - Moved `ID1`, `ID2` and `ID3` definition from `board.h` to `board.c`, `usb-cdc-board.c` and `usb-d…