Searched refs:ui32NoOfSectors (Results 1 – 2 of 2) sorted by relevance
273 uint32_t ui32NoOfSectors; in FlashSizeGet() local276 ui32NoOfSectors = (HWREG(FLASH_BASE + FLASH_O_FLASH_SIZE) & in FlashSizeGet()281 return(ui32NoOfSectors * FlashSectorSizeGet()); in FlashSizeGet()
275 uint32_t ui32NoOfSectors; in FlashSizeGet() local278 ui32NoOfSectors = (HWREG(FLASH_BASE + FLASH_O_FLASH_SIZE) & in FlashSizeGet()283 return(ui32NoOfSectors * FlashSectorSizeGet()); in FlashSizeGet()