Searched refs:isRunning (Results 1 – 4 of 4) sorted by relevance
254 object->isRunning = false; in CaptureCC32XX_open()297 if (object->isRunning) { in CaptureCC32XX_start()304 object->isRunning = true; in CaptureCC32XX_start()334 if (object->isRunning) { in CaptureCC32XX_stop()336 object->isRunning = false; in CaptureCC32XX_stop()
285 bool isRunning; member
428 object->isRunning = false; in TimerCC32XX_open()595 if (object->isRunning) { in TimerCC32XX_start()602 object->isRunning = true; in TimerCC32XX_start()647 if (object->isRunning) { in TimerCC32XX_stop()649 object->isRunning = false; in TimerCC32XX_stop()
194 bool isRunning; member