Searched refs:Button_PULL_UP (Results 1 – 2 of 2) sorted by relevance
263 else if(obj->buttonPull == Button_PULL_UP) in Button_clockTimeoutHandler()350 else if(obj->buttonPull == Button_PULL_UP) in Button_clockTimeoutHandler()432 obj->buttonPull = Button_PULL_UP; in Button_open()444 obj->buttonPull = Button_PULL_UP; in Button_open()
276 Button_PULL_UP = 1, /*!< Button is PULLED UP. */ enumerator