Searched refs:Buffer (Results 1 – 2 of 2) sorted by relevance
190 void *Buffer; member414 _u8 Buffer[SL_ASYNC_MAX_MSG_LEN]; member
731 sl_Free(pCurr->Buffer); in _SlDrvDriverCBDeinit()3038 pItem->Buffer = (void*)sl_Malloc(AsyncEventLen); in _SlSpawnMsgListInsert()3039 if (pItem->Buffer == NULL) in _SlSpawnMsgListInsert()3066 if ((NULL != pItem) && (NULL != pItem->Buffer)) in _SlSpawnMsgListInsert()3073 sl_Memcpy(pItem->Buffer, pAsyncBuf, AsyncEventLen); in _SlSpawnMsgListInsert()3106 _SlDrvAsyncEventGenericHandler(FALSE, pLast->Buffer); in _SlSpawnMsgListProcess()3109 sl_Free(pLast->Buffer); in _SlSpawnMsgListProcess()3134 … _SlDrvAsyncEventGenericHandler(FALSE, (unsigned char *)&(g_StatMem.AsyncBufPool[i].Buffer)); in _SlSpawnMsgListProcess()