Searched refs:FLASH_PROG_NOT_EMPTY (Results 1 – 4 of 4) sorted by relevance
46 #define FLASH_PROG_NOT_EMPTY 0x00000000u /*!< 1st location in Flash is prog… macro98 …Y_CHECK(__VALUE__) (((__VALUE__) == FLASH_PROG_EMPTY) || ((__VALUE__) == FLASH_PROG_NOT_EMPTY))
45 #define FLASH_PROG_NOT_EMPTY 0x00000000u /*!< 1st location in Flash is prog… macro97 …Y_CHECK(__VALUE__) (((__VALUE__) == FLASH_PROG_EMPTY) || ((__VALUE__) == FLASH_PROG_NOT_EMPTY))
46 #define FLASH_PROG_NOT_EMPTY 0x00000000U /*!< 1st location in Flash is programmed */ macro111 …Y_CHECK(__VALUE__) (((__VALUE__) == FLASH_PROG_EMPTY) || ((__VALUE__) == FLASH_PROG_NOT_EMPTY))
46 #define FLASH_PROG_NOT_EMPTY 0x00000000U /*!< 1st location in Flash is programmed */ macro102 …ECK(__VALUE__) (((__VALUE__) == FLASH_PROG_EMPTY) || ((__VALUE__) == FLASH_PROG_NOT_EMPTY))