Searched refs:ONE_SHOT (Results 1 – 1 of 1) sorted by relevance
10565 …__IOM uint32_t ONE_SHOT : 1; /*!< [1..1] Avoid timer wrap around. If set, the timer stops at… member10666 …__IOM uint32_t ONE_SHOT : 1; /*!< [1..1] Avoid timer wrap around. If set, the timer stops at… member