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162 float32_t yy = q00 - q11 + q22 - q33; in arm_quaternion2rotation_f32() local172 …pOutputRotations[3 + nb * 9] = yx; pOutputRotations[4 + nb * 9] = yy; pOutputRotations[5 + nb * 9]… in arm_quaternion2rotation_f32()