Searched refs:ptr_actual (Results 1 – 1 of 1) sorted by relevance
832 const _UF *ptr_actual = actual; in UnityAssertEqualFloatArray() local868 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualFloatArray()894 UnityPrintFloat(*ptr_actual); in UnityAssertEqualFloatArray()902 ptr_actual++; in UnityAssertEqualFloatArray()1050 const _UD *ptr_actual = actual; in UnityAssertEqualDoubleArray() local1068 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualDoubleArray()1085 UnityPrintFloat((float)(*ptr_actual)); in UnityAssertEqualDoubleArray()1093 ptr_actual++; in UnityAssertEqualDoubleArray()