Searched refs:flashCount (Results 1 – 1 of 1) sorted by relevance
108 uint16_t flashCount : 3U; member249 ledState->flashCount++; in LED_TimerEvent()252 … ledState->currentColor = (led_color_t)(0xFFUL << ((ledState->flashCount % 3U) * 8U)); in LED_TimerEvent()257 if (0U == ((ledState->flashCount) & 0x07U)) in LED_TimerEvent()259 (ledState->flashCount)++; in LED_TimerEvent()261 if (0U != ((ledState->flashCount) & 0x04U)) in LED_TimerEvent()265 if (0U != ((ledState->flashCount) & 0x02U)) in LED_TimerEvent()269 if (0U != ((ledState->flashCount) & 0x01U)) in LED_TimerEvent()