Searched refs:fallingEdgeInterruptCount (Results 1 – 3 of 3) sorted by relevance
472 if (linCurrentState->fallingEdgeInterruptCount > 4U) in LIN_LPUART_AutobaudTimerValEval()553 linCurrentState->fallingEdgeInterruptCount = 0U; in LIN_LPUART_AutobaudTimerValEval()566 if (linCurrentState->fallingEdgeInterruptCount < 5U) in LIN_LPUART_EvalTwoBitTimeLength()568 if (linCurrentState->fallingEdgeInterruptCount > 0U) in LIN_LPUART_EvalTwoBitTimeLength()582 linCurrentState->fallingEdgeInterruptCount = 0U; in LIN_LPUART_EvalTwoBitTimeLength()586 if (linCurrentState->fallingEdgeInterruptCount > 1U) in LIN_LPUART_EvalTwoBitTimeLength()596 linCurrentState->fallingEdgeInterruptCount = 0U; in LIN_LPUART_EvalTwoBitTimeLength()603 linCurrentState->fallingEdgeInterruptCount += 1U; in LIN_LPUART_EvalTwoBitTimeLength()1005 linCurrentState->fallingEdgeInterruptCount = 0U; in LIN_LPUART_Init()1894 linCurrentState->fallingEdgeInterruptCount = 0U; in LIN_LPUART_AutoBaudCapture()[all …]
144 volatile uint8_t fallingEdgeInterruptCount; /*!< Falling Edge count of a sync byte */ member
211 volatile uint8_t fallingEdgeInterruptCount; /*!< Falling Edge count of a sync byte */ member