Searched refs:dcDbiHandle (Results 1 – 1 of 1) sorted by relevance
30 dc_fb_dbi_handle_t *dcDbiHandle; in DC_FB_DBI_FrameDoneCallback() local32 dcDbiHandle = (dc_fb_dbi_handle_t *)userData; in DC_FB_DBI_FrameDoneCallback()38 dcDbiHandle->callback(dcDbiHandle->cbParam, (void *)dcDbiHandle->frameBuffer); in DC_FB_DBI_FrameDoneCallback()52 dc_fb_dbi_handle_t *dcDbiHandle = (dc_fb_dbi_handle_t *)dc->prvData; in DC_FB_DBI_Init() local54 if (0U == dcDbiHandle->initTimes++) in DC_FB_DBI_Init()57 … DBI_IFACE_SetMemoryDoneCallback(dcDbiHandle->dbiIface, DC_FB_DBI_FrameDoneCallback, dcDbiHandle); in DC_FB_DBI_Init()67 dc_fb_dbi_handle_t *dcDbiHandle = (dc_fb_dbi_handle_t *)dc->prvData; in DC_FB_DBI_Deinit() local69 if (dcDbiHandle->initTimes > 0U) in DC_FB_DBI_Deinit()71 if (--dcDbiHandle->initTimes == 0U) in DC_FB_DBI_Deinit()73 status = DBI_IFACE_SetDiplayOn(dcDbiHandle->dbiIface, false); in DC_FB_DBI_Deinit()[all …]