Searched refs:activeBufferNum (Results 1 – 2 of 2) sorted by relevance
655 handle->activeBufferNum = CSI_MAX_ACTIVE_FRAME_NUM; in CSI_TransferStart()685 uint8_t activeBufferNum; in CSI_TransferStop() local692 activeBufferNum = handle->activeBufferNum; in CSI_TransferStop()695 handle->activeBufferNum = 0; in CSI_TransferStop()703 for (bufIdx = 0; bufIdx < activeBufferNum; bufIdx++) in CSI_TransferStop()735 if (handle->activeBufferNum == 1U) in CSI_TransferSubmitEmptyBuffer()739 handle->activeBufferNum++; in CSI_TransferSubmitEmptyBuffer()845 else if (handle->activeBufferNum > 1U) in CSI_TransferHandleIRQ()854 handle->activeBufferNum--; in CSI_TransferHandleIRQ()864 else if (handle->activeBufferNum == 1U) in CSI_TransferHandleIRQ()
234 volatile uint8_t activeBufferNum; /*!< How many frame buffers are in progress currently. */ member