Searched refs:UNITY_SKIP_EXECUTION (Results 1 – 1 of 1) sorted by relevance
192 #define UNITY_SKIP_EXECUTION \ macro642 UNITY_SKIP_EXECUTION; in UnityAssertBits()667 UNITY_SKIP_EXECUTION; in UnityAssertEqualNumber()697 UNITY_SKIP_EXECUTION; in UnityAssertEqualIntArray()835 UNITY_SKIP_EXECUTION; in UnityAssertEqualFloatArray()918 UNITY_SKIP_EXECUTION; in UnityAssertFloatsWithin()1053 UNITY_SKIP_EXECUTION; in UnityAssertEqualDoubleArray()1109 UNITY_SKIP_EXECUTION; in UnityAssertDoublesWithin()1223 UNITY_SKIP_EXECUTION; in UnityAssertNumbersWithin()1271 UNITY_SKIP_EXECUTION; in UnityAssertEqualString()[all …]