Searched refs:DPU_UNIT_SHDEN_MASK (Results 1 – 1 of 1) sorted by relevance
474 #define DPU_UNIT_SHDEN_MASK 0x01U macro1486 DPU_REG(base, staticRegOffset) |= DPU_UNIT_SHDEN_MASK; in DPU_EnableShadowLoad()1490 DPU_REG(base, staticRegOffset) &= ~DPU_UNIT_SHDEN_MASK; in DPU_EnableShadowLoad()1512 pipeline->STATIC = DPU_PIPELINE_STATIC_DIV(0x80) | DPU_UNIT_SHDEN_MASK; in DPU_InitPipeline()1798 DPU_UNIT_SHDEN_MASK | DPU_FETCH_STATICCONTROL_SHDLDREQSTICKY_MASK; in DPU_InitFetchUnit()1802 DPU_REG(base, offset + DPU_STATIC_CONTROL_OFFSET) = DPU_UNIT_SHDEN_MASK; in DPU_InitFetchUnit()1916 fetchWarp->STATICCONTROL = DPU_UNIT_SHDEN_MASK | DPU_FETCH_STATICCONTROL_SHDLDREQSTICKY_MASK; in DPU_InitFetchUnitWarp()2008 fetchEco->STATICCONTROL = DPU_UNIT_SHDEN_MASK; in DPU_InitWarpCoordinates()2351 extDst->STATICCONTROL = DPU_EXTDST_STATICCONTROL_KICKMODE_MASK | DPU_UNIT_SHDEN_MASK; in DPU_InitExtDst()2384 store->STATICCONTROL = DPU_UNIT_SHDEN_MASK; in DPU_InitStore()[all …]