Searched refs:CurrentTestIgnored (Results 1 – 3 of 3) sorted by relevance
196 ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0))) \519 if ((Unity.CurrentTestFailed) || (Unity.CurrentTestIgnored)) in UnityTestResultsBegin()543 if (Unity.CurrentTestIgnored) in UnityConcludeTest()560 Unity.CurrentTestIgnored = 0; in UnityConcludeTest()1481 Unity.CurrentTestIgnored = 1; in UnityIgnore()1544 Unity.CurrentTestIgnored = 0;
340 UNITY_COUNTER_TYPE CurrentTestIgnored; member
266 #define TEST_IS_IGNORED (Unity.CurrentTestIgnored)