Searched refs:fSumBs4 (Results 1 – 1 of 1) sorted by relevance
1399 float fSumBs4; // sum of fBs2 in fComputeMagCalibration4() local1423 fSumBs4 = 0.0F; in fComputeMagCalibration4()1470 fSumBs4 += fBs2 * fBs2; in fComputeMagCalibration4()1540 fE = fSumBs4 - 2.0F * fE; in fComputeMagCalibration4()