Searched refs:q23 (Results 1 – 1 of 1) sorted by relevance
159 float32_t q23 = pInputQuaternions[2 + nb * 4]*pInputQuaternions[3 + nb * 4]; in arm_quaternion2rotation_f32() local167 float32_t yz = 2*(q23 - q01); in arm_quaternion2rotation_f32()169 float32_t zy = 2*(q23 + q01); in arm_quaternion2rotation_f32()