Searched refs:q13 (Results 1 – 1 of 1) sorted by relevance
158 float32_t q13 = pInputQuaternions[1 + nb * 4]*pInputQuaternions[3 + nb * 4]; in arm_quaternion2rotation_f32() local165 float32_t xz = 2*(q13 + q02); in arm_quaternion2rotation_f32()168 float32_t zx = 2*(q13 - q02); in arm_quaternion2rotation_f32()