Searched refs:iPerturbation (Results 1 – 4 of 4) sorted by relevance
235 sfg->iPerturbation = 1; in DecodeCommandBytes()240 sfg->iPerturbation = 2; in DecodeCommandBytes()245 sfg->iPerturbation = 3; in DecodeCommandBytes()250 sfg->iPerturbation = 4; in DecodeCommandBytes()255 sfg->iPerturbation = 5; in DecodeCommandBytes()260 sfg->iPerturbation = 6; in DecodeCommandBytes()265 sfg->iPerturbation = 7; in DecodeCommandBytes()270 sfg->iPerturbation = 8; in DecodeCommandBytes()275 sfg->iPerturbation = 9; in DecodeCommandBytes()
66 switch (sfg->iPerturbation) in ApplyPerturbation()196 if (sfg->iPerturbation>0) { in ApplyPerturbation()199 sfg->iPerturbation = 0; in ApplyPerturbation()
469 volatile uint8_t iPerturbation; ///< test perturbation to be applied member
75 sfg->iPerturbation = 0; // no perturbation to be applied in initSensorFusionGlobals()