Searched refs:fvecsq (Results 1 – 1 of 1) sorted by relevance
704 float fvecsq; // q1^2+q2^2+q3^2 in fQuaternionFromRotationVectorDeg() local749 fvecsq = pq->q1 * pq->q1 + pq->q2 * pq->q2 + pq->q3 * pq->q3; in fQuaternionFromRotationVectorDeg()750 if (fvecsq <= 1.0F) in fQuaternionFromRotationVectorDeg()753 pq->q0 = sqrtf(1.0F - fvecsq); in fQuaternionFromRotationVectorDeg()