Searched refs:time_scene_server_lock (Results 1 – 1 of 1) sorted by relevance
19 static bt_mesh_mutex_t time_scene_server_lock; variable23 if (!time_scene_server_lock.mutex) { in bt_mesh_time_scene_server_mutex_new()24 bt_mesh_mutex_create(&time_scene_server_lock); in bt_mesh_time_scene_server_mutex_new()31 bt_mesh_mutex_free(&time_scene_server_lock); in bt_mesh_time_scene_server_mutex_free()37 bt_mesh_mutex_lock(&time_scene_server_lock); in bt_mesh_time_scene_server_lock()42 bt_mesh_mutex_unlock(&time_scene_server_lock); in bt_mesh_time_scene_server_unlock()