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Searched refs:tai_delta_change (Results 1 – 5 of 5) sorted by relevance

/hal_espressif-latest/components/bt/esp_ble_mesh/mesh_models/server/include/
Dtime_scene_server.h89 uint8_t tai_delta_change[5]; member
280 uint8_t tai_delta_change[5]; member
331 uint8_t tai_delta_change[5]; member
/hal_espressif-latest/components/bt/esp_ble_mesh/api/models/include/
Desp_ble_mesh_time_scene_model_api.h92 uint8_t tai_delta_change[5]; /*!< TAI Seconds time of the upcoming TAI-UTC Delta change */ member
187 uint8_t tai_delta_change[5]; /*!< TAI Seconds time of the upcoming TAI-UTC Delta change */ member
489 uint8_t tai_delta_change[5]; /*!< The value of the TAI of Delta Change field */ member
679 … uint8_t tai_delta_change[5]; /*!< TAI Seconds time of the upcoming TAI-UTC Delta change */ member
767 … uint8_t tai_delta_change[5]; /*!< TAI Seconds time of the upcoming TAI-UTC Delta change */ member
/hal_espressif-latest/components/bt/esp_ble_mesh/mesh_models/client/include/
Dtime_scene_client.h66 uint8_t tai_delta_change[5]; /* TAI Seconds time of the upcoming TAI-UTC Delta change */ member
90 uint8_t tai_delta_change[5]; /* TAI Seconds time of the upcoming TAI-UTC Delta change */ member
/hal_espressif-latest/components/bt/esp_ble_mesh/mesh_models/server/
Dtime_scene_server.c124 net_buf_simple_add_mem(msg, srv->state->time.tai_delta_change, TAI_OF_DELTA_CHANGE_LEN); in send_time_status()
129 net_buf_simple_add_mem(msg, srv->state->time.tai_delta_change, TAI_OF_DELTA_CHANGE_LEN); in send_time_status()
367 memcpy(set.tai_utc_delta_set.tai_delta_change, buf->data, TAI_OF_DELTA_CHANGE_LEN); in time_set()
374 memcpy(srv->state->time.tai_delta_change, buf->data, TAI_OF_DELTA_CHANGE_LEN); in time_set()
415 …memcpy(change.tai_utc_delta_set.tai_delta_change, srv->state->time.tai_delta_change, TAI_OF_DELTA_… in time_set()
/hal_espressif-latest/components/bt/esp_ble_mesh/mesh_models/client/
Dtime_scene_client.c187 memcpy(status->tai_delta_change, buf->data, 5); in time_scene_status()
428 net_buf_simple_add_mem(msg, set->tai_delta_change, 5); in time_scene_set_state()