Searched refs:scene_count (Results 1 – 3 of 3) sorted by relevance
520 for (i = 0; i < srv->state->scene_count; i++) { in send_scene_register_status()632 for (i = 0; i < srv->state->scene_count; i++) { in scene_recall()638 if (i == srv->state->scene_count) { in scene_recall()755 for (i = 0; i < srv->state->scene_count; i++) { in scene_action()764 if (i == srv->state->scene_count) { in scene_action()766 for (i = 0; i < srv->state->scene_count; i++) { in scene_action()775 if (i == srv->state->scene_count) { in scene_action()779 for (i = 0; i < srv->state->scene_count; i++) { in scene_action()786 if (i == srv->state->scene_count) { in scene_action()820 for (i = 0; i < srv->state->scene_count; i++) { in scene_action()[all …]
135 const uint16_t scene_count; member
550 const uint16_t scene_count; /*!< The Scenes state's scene count */ member