Searched refs:erase_cycles_limit (Results 1 – 2 of 2) sorted by relevance
62 this->erase_cycles_limit = 0; in init()131 if (this->erase_cycles_limit != 0 && in erase_sector()132 this->erase_cycles[sector] >= this->erase_cycles_limit) { in erase_sector()177 if (this->erase_cycles_limit != 0 && in write()178 this->erase_cycles[i] >= this->erase_cycles_limit) { in write()215 if (this->erase_cycles_limit != 0 && in read()216 this->erase_cycles[i] >= this->erase_cycles_limit) { in read()243 this->erase_cycles_limit = limit; in set_erase_cycles_limit()
66 uint32_t erase_cycles_limit; variable