Searched refs:check_scene_server_init (Results 1 – 1 of 1) sorted by relevance
1207 static int check_scene_server_init(struct bt_mesh_scenes_state *state) in check_scene_server_init() function1258 if (check_scene_server_init(srv->state)) { in time_scene_server_init()1274 if (check_scene_server_init(srv->state)) { in time_scene_server_init()1434 if (check_scene_server_init(srv->state)) { in time_scene_server_deinit()