Searched refs:bufferedBlocks (Results 1 – 2 of 2) sorted by relevance
127 if (context->bufferedBlocks == 0) { in DecodeBody()141 context->bufferedBlocks = context->common.frameInfo.nrof_blocks; in DecodeBody()147 if (decode_block_count > context->bufferedBlocks) { in DecodeBody()148 decode_block_count = context->bufferedBlocks; in DecodeBody()157 OI_UINT start_block = context->common.frameInfo.nrof_blocks - context->bufferedBlocks; in DecodeBody()161 OI_ASSERT(context->bufferedBlocks >= decode_block_count); in DecodeBody()162 context->bufferedBlocks -= decode_block_count; in DecodeBody()180 if (context->bufferedBlocks > 0) { in DecodeBody()199 if (context->bufferedBlocks == 0) { in internal_DecodeRaw()365 context->bufferedBlocks = 0; in OI_CODEC_SBC_SkipFrame()
205 OI_UINT8 bufferedBlocks; member