Searched refs:channel_state (Results 1 – 4 of 4) sorted by relevance
/hal_espressif-3.6.0/components/touch_element/ |
D | touch_button.c | 37 …_update_state(te_button_handle_t button_handle, touch_pad_t channel_num, te_state_t channel_state); 47 static void button_object_update_state(touch_pad_t channel_num, te_state_t channel_state); 265 static void button_object_update_state(touch_pad_t channel_num, te_state_t channel_state) in button_object_update_state() argument 272 button_update_state(item->button_handle, channel_num, channel_state); in button_object_update_state() 314 …n_update_state(te_button_handle_t button_handle, touch_pad_t channel_num, te_state_t channel_state) in button_update_state() argument 320 device->state = channel_state; in button_update_state()
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D | touch_element.c | 89 te_state_t channel_state; //channel state member 343 te_intr_msg.channel_state = TE_STATE_PRESS; in te_intr_cb() 346 te_intr_msg.channel_state = TE_STATE_RELEASE; in te_intr_cb() 349 te_intr_msg.channel_state = TE_STATE_IDLE; in te_intr_cb() 352 te_intr_msg.channel_state = TE_STATE_IDLE; in te_intr_cb() 492 waterproof_guard_update_state(te_intr_msg.channel_num, te_intr_msg.channel_state); in te_object_update_state() 495 te_intr_msg.channel_num, te_intr_msg.channel_state); in te_object_update_state()
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D | touch_slider.c | 47 …_update_state(te_slider_handle_t slider_handle, touch_pad_t channel_num, te_state_t channel_state); 57 static void slider_object_update_state(touch_pad_t channel_num, te_state_t channel_state); 296 static void slider_object_update_state(touch_pad_t channel_num, te_state_t channel_state) in slider_object_update_state() argument 303 slider_update_state(item->slider_handle, channel_num, channel_state); in slider_object_update_state() 367 …r_update_state(te_slider_handle_t slider_handle, touch_pad_t channel_num, te_state_t channel_state) in slider_update_state() argument 373 device->state = channel_state; in slider_update_state()
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D | touch_matrix.c | 39 …_update_state(te_matrix_handle_t matrix_handle, touch_pad_t channel_num, te_state_t channel_state); 50 static void matrix_object_update_state(touch_pad_t channel_num, te_state_t channel_state); 304 static void matrix_object_update_state(touch_pad_t channel_num, te_state_t channel_state) in matrix_object_update_state() argument 311 matrix_update_state(item->matrix_handle, channel_num, channel_state); in matrix_object_update_state() 364 …x_update_state(te_matrix_handle_t matrix_handle, touch_pad_t channel_num, te_state_t channel_state) in matrix_update_state() argument 370 device->state = channel_state; in matrix_update_state()
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