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Searched refs:TE_MAT_POS_MAX (Results 1 – 1 of 1) sorted by relevance

/hal_espressif-3.6.0/components/touch_element/
Dtouch_matrix.c20 #define TE_MAT_POS_MAX (0xff) //!< Matrix button startup position macro
159 te_matrix->position.x_axis = TE_MAT_POS_MAX; in touch_matrix_create()
160 te_matrix->position.y_axis = TE_MAT_POS_MAX; in touch_matrix_create()
161 te_matrix->position.index = TE_MAT_POS_MAX; in touch_matrix_create()
422 press_pos->x_axis = TE_MAT_POS_MAX; in matrix_scan_axis()
423 press_pos->y_axis = TE_MAT_POS_MAX; in matrix_scan_axis()
424 release_pos->x_axis = TE_MAT_POS_MAX; in matrix_scan_axis()
425 release_pos->y_axis = TE_MAT_POS_MAX; in matrix_scan_axis()
478 if (release_pos->x_axis != TE_MAT_POS_MAX && release_pos->x_axis != last_pos.x_axis) { in matrix_pre_fixed()
482 if (release_pos->y_axis != TE_MAT_POS_MAX && release_pos->y_axis != last_pos.y_axis) { in matrix_pre_fixed()
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