Searched refs:scratch (Results 1 – 2 of 2) sorted by relevance
62 float32_t scratch[6]; in arm_biquad_cascade_stereo_df2T_f32() local78 scratch[4] = 0.0f; in arm_biquad_cascade_stereo_df2T_f32()79 scratch[5] = 0.0f; in arm_biquad_cascade_stereo_df2T_f32()110 *(f32x4_t *) scratch = *(f32x4_t *) pState; in arm_biquad_cascade_stereo_df2T_f32()127 … stateVec0 = (f32x4_t)vldrwq_gather_shifted_offset((uint32_t const *) scratch, loadIdxVec); in arm_biquad_cascade_stereo_df2T_f32()149 stateVec1 = *(f32x4_t *) & scratch[2]; in arm_biquad_cascade_stereo_df2T_f32()152 *(f32x4_t *) scratch = stateVec1; in arm_biquad_cascade_stereo_df2T_f32()
68 float16_t scratch[16]; in arm_biquad_cascade_stereo_df2T_f16() local85 scratch[8] = (float16_t)0.0; in arm_biquad_cascade_stereo_df2T_f16()86 scratch[9] = (float16_t)0.0; in arm_biquad_cascade_stereo_df2T_f16()117 *(f16x8_t *) scratch = *(f16x8_t *) pState; in arm_biquad_cascade_stereo_df2T_f16()137 stateVec0 = vldrhq_gather_shifted_offset((float16_t const *) scratch, loadIdxVec); in arm_biquad_cascade_stereo_df2T_f16()161 stateVec1 = vldrhq_gather_shifted_offset((float16_t const *) scratch, reshufledIdxVec); in arm_biquad_cascade_stereo_df2T_f16()164 *(f16x8_t *) scratch = stateVec1; in arm_biquad_cascade_stereo_df2T_f16()